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OPINIE UŻYTKOWNIKÓW
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Na początku, kiedy zobaczyłem, że ktoś chce jakiejś opłaty za pomoc w tworzeniu stron ryknąłem śmiechem - potem przyszły problemy... i zaryzykowałem. Druga rzecz to: nie chciałem "kopiować". Ale prawda jest taka: są lepsi, bardziej doświadczeni i... czasem trzeba poprosić o pomoc, a jak poświęca się na to trzecią cześć życia, to nic dziwnego, że nie chce się swoich "sekretów" zdradzać za darmo. Skorzystałem z "algorytmy.pl" i naprawdę jestem z tego w 100% zadowolony, polecam - dla zawodowców (co się uczą) i amatorów (można skorzystać z gotowego rozwiązania).
Tomasz Czypicki
Cybernoxa
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PODRĘCZNIK PHP 5.x, 4.x, 3.x - częściowo spolszczony / źródło: www.php.net
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imageline (PHP 3, PHP 4, PHP 5) imageline -- Draw a line Descriptionint imageline ( resource image, int x1, int y1, int x2, int y2, int color )
imageline() draws a line from
x1, y1 to
x2, y2 (top left is
0, 0) in image image of color color.
Przykład 1. Drawing a thick line |
<?php
function imagelinethick($image, $x1, $y1, $x2, $y2, $color, $thick = 1)
{
if ($thick == 1) {
return imageline($image, $x1, $y1, $x2, $y2, $color);
}
$t = $thick / 2 - 0.5;
if ($x1 == $x2 || $y1 == $y2) {
return imagefilledrectangle($image, round(min($x1, $x2) - $t), round(min($y1, $y2) - $t), round(max($x1, $x2) + $t), round(max($y1, $y2) + $t), $color);
}
$k = ($y2 - $y1) / ($x2 - $x1); $a = $t / sqrt(1 + pow($k, 2));
$points = array(
round($x1 - (1+$k)*$a), round($y1 + (1-$k)*$a),
round($x1 - (1-$k)*$a), round($y1 - (1+$k)*$a),
round($x2 + (1+$k)*$a), round($y2 - (1-$k)*$a),
round($x2 + (1-$k)*$a), round($y2 + (1+$k)*$a),
);
imagefilledpolygon($image, $points, 4, $color);
return imagepolygon($image, $points, 4, $color);
}
?>
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See also imagecreate() and
imagecolorallocate().
User Contributed Notesfatpratmatt at gmail dot com
30-Jan-2006 08:43
Here is a function which draws lines that cross at a specific point [It may need some tweaking]:
<?php
function imagecross($im, $x, $y, $size = 5, $colour) {
imageline($im, $x+$size/2, $y+$size/2, $x-$size/2, $y-$size/2, $colour);
imageline($im, $x-$size/2, $y+$size, $x+$size/2, $y-$size, $colour);
}
imagecross($im, 50, 50, 5, $crosscolour);
?>
21-Oct-2005 04:30
imageline coordinate variables are documented as int , a value in decimal format will be truncated.
This may be useful when, for example, applying a non-integer scaling factor in generating an image.
Care should be taken to ensure this does not create significant errors that affect the quality of the image. For example :
<?php
$x=0.00000000001;$y=100;
imageline($img,0,0,0,$y+$x);
imageline($img,0,0,0,$y-$x);
?>
the first line will be straight , the second will have a step. Use round() where appropriate.
meid at gmx dot at
07-Sep-2005 07:39
Some simple code to draw lines with specific thickness using "imagefilledpolygon". Useful if your gdlib does not support "imagesetthickness".
<?
function dickelinie($img,$start_x,$start_y,$end_x,$end_y,$color,$thickness)
{
$angle=(atan2(($start_y - $end_y),($end_x - $start_x)));
$dist_x=$thickness*(sin($angle));
$dist_y=$thickness*(cos($angle));
$p1x=ceil(($start_x + $dist_x));
$p1y=ceil(($start_y + $dist_y));
$p2x=ceil(($end_x + $dist_x));
$p2y=ceil(($end_y + $dist_y));
$p3x=ceil(($end_x - $dist_x));
$p3y=ceil(($end_y - $dist_y));
$p4x=ceil(($start_x - $dist_x));
$p4y=ceil(($start_y - $dist_y));
$array=array(0=>$p1x,$p1y,$p2x,$p2y,$p3x,$p3y,$p4x,$p4y);
imagefilledpolygon ( $img, $array, (count($array)/2), $color );
}
header ("Content-type: image/jpeg");
$img = ImageCreate (210, 210) or die("Cannot Initialize new GD image stream ");
$backgroundcolor = ImageColorAllocate ($img, 255, 255, 255);
$orange = ImageColorAllocate($img, 252, 102, 4);
dickelinie($img, 10, 10, 10, 200,$orange,2);
dickelinie($img, 10, 200, 200, 10,$orange,2);
dickelinie($img, 200, 10, 200, 200,$orange,2);
imagejpeg($img);
ImageDestroy($img);
?>
d [AT] sprid [DOT] de
06-Sep-2005 12:12
Here my function do clear all problems. With this, you can draw firstly smooth lines (basic code adapted from code_couturier at graffiti dot net, with some performance changes). The special is, you can define the alpha-value of the line (0 = normal smooth line, 127 = fully transparent). Change whatever you want to make it better, but post your results ;)
<?php
function imageSmoothAlphaLine ($image, $x1, $y1, $x2, $y2, $r, $g, $b, $alpha=0) {
$icr = $r;
$icg = $g;
$icb = $b;
$dcol = imagecolorallocatealpha($image, $icr, $icg, $icb, $alpha);
if ($y1 == $y2 || $x1 == $x2)
imageline($image, $x1, $y2, $x1, $y2, $dcol);
else {
$m = ($y2 - $y1) / ($x2 - $x1);
$b = $y1 - $m * $x1;
if (abs ($m) <2) {
$x = min($x1, $x2);
$endx = max($x1, $x2) + 1;
while ($x < $endx) {
$y = $m * $x + $b;
$ya = ($y == floor($y) ? 1: $y - floor($y));
$yb = ceil($y) - $y;
$trgb = ImageColorAt($image, $x, floor($y));
$tcr = ($trgb >> 16) & 0xFF;
$tcg = ($trgb >> 8) & 0xFF;
$tcb = $trgb & 0xFF;
imagesetpixel($image, $x, floor($y), imagecolorallocatealpha($image, ($tcr * $ya + $icr * $yb), ($tcg * $ya + $icg * $yb), ($tcb * $ya + $icb * $yb), $alpha));
$trgb = ImageColorAt($image, $x, ceil($y));
$tcr = ($trgb >> 16) & 0xFF;
$tcg = ($trgb >> 8) & 0xFF;
$tcb = $trgb & 0xFF;
imagesetpixel($image, $x, ceil($y), imagecolorallocatealpha($image, ($tcr * $yb + $icr * $ya), ($tcg * $yb + $icg * $ya), ($tcb * $yb + $icb * $ya), $alpha));
$x++;
}
} else {
$y = min($y1, $y2);
$endy = max($y1, $y2) + 1;
while ($y < $endy) {
$x = ($y - $b) / $m;
$xa = ($x == floor($x) ? 1: $x - floor($x));
$xb = ceil($x) - $x;
$trgb = ImageColorAt($image, floor($x), $y);
$tcr = ($trgb >> 16) & 0xFF;
$tcg = ($trgb >> 8) & 0xFF;
$tcb = $trgb & 0xFF;
imagesetpixel($image, floor($x), $y, imagecolorallocatealpha($image, ($tcr * $xa + $icr * $xb), ($tcg * $xa + $icg * $xb), ($tcb * $xa + $icb * $xb), $alpha));
$trgb = ImageColorAt($image, ceil($x), $y);
$tcr = ($trgb >> 16) & 0xFF;
$tcg = ($trgb >> 8) & 0xFF;
$tcb = $trgb & 0xFF;
imagesetpixel ($image, ceil($x), $y, imagecolorallocatealpha($image, ($tcr * $xb + $icr * $xa), ($tcg * $xb + $icg * $xa), ($tcb * $xb + $icb * $xa), $alpha));
$y ++;
}
}
}
} ?>
Tyron
02-May-2005 08:50
// Here's a function for drawing a rotated gradient Rectangle (based on a previous note)
// Create An Image 255x255
$img = ImageCreateTrueColor(255, 255);
GradientRect($img,50,50,80,80,30);
ImagePng($img,"test.png");
ImageDestroy($img);
echo "<br><img src=\"test.png\">";
function GradientRect($img, $x1, $y1, $x2, $y2, $wdt) {
$alpha = atan2($y2-$y1,$x2-$x1);
$real_wdt = $wdt*sin($alpha);
$real_hgt = $wdt*cos($alpha);
echo "real wdt:".$real_wdt;
echo "<br>real hgt:".$real_hgt;
echo "<br>angle: ".($angle*180/pi());
$plotD = 0;
$i=0;
$dy = $real_hgt/$wdt;
$dx = $real_wdt/$wdt;
$drgb= 256/$wdt;
while($i++ < $wdt) {
// Draw a line and move it down and make it lighter to get the gradient effect
ImageLine($img, $x1-$i*$dx, $y1+$i*$dy, $x2-$i*$dx, $y2+$i*$dy, ImageColorAllocate($img, $i*$drgb, 0, 0));
ImageLine($img, $x1-$i*$dx+1, $y1+$i*$dy, $x2-$i*$dx+1, $y2+$i*$dy, ImageColorAllocate($img, $i*$drgb, 0, 0));
}
}
ajreading at classixshop dot com
23-Apr-2005 04:28
<?php
$img = ImageCreateTrueColor(255, 255);
$plotD = 0;
while($plotD < 256)
{
ImageLine($img, 0, $plotD , 255, $plotD, ImageColorAllocate($img, $plotD, $plotD, $plotD));
$plotD++;
}
Header("Content-type: image/png");
ImagePng($img);
ImageDestroy($img);
?>
eviloverlord at gmail dot com
27-Jan-2005 04:50
This code is used to draw a board of hexagons (for games, classes, etc.)
<?php
$maxTiles = 7; $minTiles = 4; $side = 30; $bgColor = array(0, 0, 0); $fgColor = array(255, 255, 255);$widthInTiles = range($maxTiles, $minTiles); $rowsInTiles = count($widthInTiles)*2-1; $xSide = $side*sin(deg2rad(60)); $ySide = $side*sin(deg2rad(30)); $boardWidth = $xSide*$widthInTiles[0]*2; $boardHeight = $rowsInTiles*($side + $ySide) + $ySide; $image = imagecreate($boardWidth, $boardHeight);
$bg = imagecolorallocate($image, $bgColor[0], $bgColor[1], $bgColor[2]);
$fg = imagecolorallocate($image, $fgColor[0], $fgColor[1], $fgColor[2]);
$row = 0;
foreach($widthInTiles as $tiles)
{
for ($i = 0; $i < $tiles+1; $i++)
{
$x1 = $row*$xSide + $i*$xSide*2;
$y1 = $boardHeight/2;
$y1Dif = ($side/2) + $row*($side+$ySide);
$x2 = $x1 + $xSide;
$y2 = $y1;
$y2Dif = $ySide;
$x3 = $x2 + $xSide;
if ($i < $tiles)
{
imageline($image, $x1, $y1 - $y1Dif, $x2, $y2 - $y1Dif - $y2Dif, $fg);
imageline($image, $x1, $y1 + $y1Dif, $x2, $y2 + $y1Dif + $y2Dif, $fg);
imageline($image, $x2, $y2 - $y1Dif - $y2Dif, $x3, $y1 - $y1Dif, $fg);
imageline($image, $x2, $y2 + $y1Dif + $y2Dif, $x3, $y1 + $y1Dif, $fg);
}
imageline($image, $x1, $y1 - $y1Dif, $x1, $y1 - $y1Dif + $side, $fg);
imageline($image, $x1, $y1 + $y1Dif, $x1, $y1 + $y1Dif - $side, $fg);
}
$row++;
}
header("Content-type: image/png");
imagepng($image);
imagedestroy($image);
?>
likavcan at NOSPAN sturak nospan dot sk
06-Jun-2004 12:56
This function draws arrow.
function arrow($im, $x1, $y1, $x2, $y2, $alength, $awidth, $color) {
$distance = sqrt(pow($x1 - $x2, 2) + pow($y1 - $y2, 2));
$dx = $x2 + ($x1 - $x2) * $alength / $distance;
$dy = $y2 + ($y1 - $y2) * $alength / $distance;
$k = $awidth / $alength;
$x2o = $x2 - $dx;
$y2o = $dy - $y2;
$x3 = $y2o * $k + $dx;
$y3 = $x2o * $k + $dy;
$x4 = $dx - $y2o * $k;
$y4 = $dy - $x2o * $k;
imageline($im, $x1, $y1, $dx, $dy, $color);
imageline($im, $x3, $y3, $x4, $y4, $color);
imageline($im, $x3, $y3, $x2, $y2, $color);
imageline($im, $x2, $y2, $x4, $y4, $color);
}
Lionel Van Bemten
23-May-2004 12:41
here is a code to draw a "degraded" ... :
<?
header("Content-type : image/jpeg");
$image = @ImageCreate(200, 100)
or die ("Erreur de cr
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